Weapon Modifiers

Weapon Modifiers are magic attributes that are added to your weapons. These magic properties can either give you some kind of buff, debuff to the enemy or support teammates. All modifiers have a rank suffix as part of the modification which indicates the strength of the particular effect. In addition to the effect, Weapon Modifiers increase the total damage of the current weapon by 5% per rank.

NOTE: Modifiers are not currently part of the new version due to technical limitations but are planned later in development.

Adrenalage

Chance to Find: Easy

Range: 1 - 3

Adrenalage will give adrenaline to teammates that you hit up to their max adrenaline. The amount of adrenaline is determined by damage.

Force

Chance to Find: Easy

Range: 1 - 3

Force will cause fired projectiles to move 10% faster per rank. Force can only be aquired on projectile weapons.

Freezing

Chance to Find: Hard

Range: 1 - 5

Freezing will add a stacking debuff to the victim based on damage. Once the debuff reaches 100%, the victim becomes encased in ice, immobilizing the victim for a short time.

Healing

Chance to Find: Easy

Range: 1 - 3

Healing will give health to teammates that you hit up to their super max health. The amount of health is determined by damage.

Knockback

Chance to Find: Hard

Range: 1 - 5

Knockback increases the momentum you cause to enemies when hit by 10% per rank.

Luck

Chance to Find: Moderate

Range: 1 - 4

Luck will randomly spawn a pickup item for you every once in a while. Higher ranks cause items to appear more often.

Mundane

Chance to Find: Easy

Range: 1 - 3

Mundane is the simplest modifier. It provides no magical effect so you only get the damage bonus from the rank.

Penetrating

Chance to Find: Moderate

Range: 1 - 4

Penetrating will cause hit scan attacks to go through victims so the shot can damage additional enemies. Only hit scan weapons can have this modifier.

Piercing

Chance to Find: Hard

Range: 1 - 5

Piercing will allow your attacks to ignore 10% of enemy shields per rank.

Poison

Chance to Find: Hard

Range: 1 - 5

Poison will add a stacking debuff to the victim causing small amounts of damage every second based on the strength of the stack. The stack is increased as more damage is done with the Poison weapon.

Protection

Chance to Find: Moderate

Range: 1 - 4

Protection reduces the amount of damage you receive by 10% per rank.

Shielding

Chance to Find: Easy

Range: 1 - 3

Shielding will give armor to teammates that you hit up to their max armor. The amount of armor is determined by damage.

Static

Chance to Find: Hard

Range: 1 - 5

Static will add a stacking buff to you when you do damage to enemies. When getting very close to an enemy, you discharge a bolt of lightning, causing damage to the enemy based on how large the stack is. The stack can only reach 100 damage.

Sturdy

Chance to Find: Moderate

Range: 1 - 4

Sturdy reduces the amount of momentum you receive from enemy attacks by 10% per rank.

Vorpal

Chance to Find: Very Hard

Range: 1 - 10

Vorpal gives a small chance to immediately kill an enemy on hit. The chance is based on damage of the attack.